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Agility
Skill
Base Cost
Uses, Notes & Pre-Req's
Conceal Tracks
10
1 use/day
Hide
10
1 use/day
Sneak
10
1 use/day
Parry
10
1 use/day
Disarm
10
1 use/day
Resist Disarm
5
1 use/day
Dodge
10
1 use/day
Acrobatics
15
1 use/day
Climbing
5
-
Avoidance
20-50
Always take a single.
Escapology
10
What Guild would teach this?
Pick Lock
10
What Guild would teach this? Requires Lockpicks.
Sleight of Hand
10
Includes Juggling.
Pick Pocket
10
Pre-req: Sleight of Hand. What Guild would teach this?
Weapon Use
Var.
Includes Missile Weapons
Weapon Combination
5
Specific to Combination
Ambidexterity
15
Does not mean Weapon Combination.
Through-damage
30
Pre-req: Weapon Adept.
Fast Draw
10
-
Critical Strikes
:-
15
1 use/day. Pre-Req :
Anatomy
or
Fashion Armour
--
Cut Throat
"
Requires surprise, neck armour negates strike
----
Ki Strike
"
If
parried
, acts as a
disarm
.
Weapon Proficient
20
Specific to Weapon
Weapon Adept
30
Pre-Req : Weapon Proficient
Weapon Expert
40
Pre-Req : Weapon Adept
Weapon Master
50
Pre-Req : Weapon Expert
Wear Light
20
Leather armour
Wear Medium
30
Pre-Req : Wear Light. Studded leather.
See also
:
Charisma
:
Craft
:
Intellect
:
Life
:
Mysticism
:
Perception
:
Strength
:
The Agility skill-list
:
Weapons skills
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.
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