Aspects of Realms Magic
See also:-
[Magic in SLuRP]
[Tables and Summaries]
[Hermetic Magic]
[Divine Magic]
[The Mages' Guild]
[The Churches]
[Intellect Skill Table]
[Mysticism Skill Table]
Each level of each Aspect costs level2 to buy.
Individual spells must be learnt, at a cost in eps. If learnt from a Grimoire, the cost will be given with the spell description. If it is researched, the cost is equal to the number of spell components used or stacked.
Note that Hermetic Magic uses the Intellect list-multiplier, while Divine Magic uses the Mysticism list-multiplier. Otherwise the costs are the same.
Name |
General effect |
Stacks by: |
Create Energy |
Conjures an unfocussed quantity of the chosen energy |
Quantity |
Destroy Energy |
Dissipates a quantity of the designated energy |
Quantity |
Shape Energy |
Focuses a designated quantity of energy |
Complexity |
Transform Energy |
Transform from one manifestation of the chosen energy to another |
Quantity |
Energy Blast (damage) |
Causes actual physical damage to a target |
Damage |
Name |
General effect |
Stacks by: |
Add Range |
Allows the focus of a spell to be further away than range-touch |
Distance |
Add Area |
Allows the spell to take effect over an area |
Area |
Add Familiarity |
Allows the spell to focus on unfamiliar (and unseen) targets. |
Unfamilarity |
Add Multiplicity |
Allows a spell to focus on multiple targets |
Factor |
(Only available for Priests)
Name |
General effect |
Stacks by: |
Animate/Deanimate |
Grants an inanimate object the appearance of life |
Strangeness |
Heal/Harm |
Adds to or takes from a lifeform's health |
Damage |
Read Mind/Write Mind |
Extracts from or implants information into the thoughts of a sentient creature |
Complexity |
Alter Body |
Warps and mutates a living body into the shape of the caster's choosing. |
Complexity |
Name |
General effect |
Stacks by: |
Create Matter |
Conjures an shapeless quantity of the chosen element |
Quantity |
Destroy Matter |
Destroys a quantity of the designated element |
Quantity |
Shape Matter |
Shapes a designated quantity of matter into a chosen form |
Complexity |
Transform Matter |
Transform from one manifestation of the chosen element to another |
Quantity |
Name |
General effect |
Stacks by: |
Add Duration |
Allows the effect of a spell to continue over a period of time |
Duration |
Add Delay |
Allows the spell to take effect after a period of time |
Duration |
Alter Speed |
Causes an action or spell to take place more or less quickly |
Factor |
Add Event Contingency |
Allows a spell to take effect only on certain conditions |
Complexity |
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